What good is your app, if it stays in your head, or it becomes just a toy, a hobby, that you take out and play with once in a while, but never manage to finish?
It seems like there's always some reason why you can't finish your app, why you can't commit to getting it into the App Store. Do any of these sound like you?
You're afraid that you will spend all that time, effort, and money creating your app and getting it into the App Store, only to have no one at all download it, or worse, to have everyone who downloads it leave a 1 star app review. It's safer to just keep dreaming about your app idea, or showing people your prototype, safe on your own device, where no one else can touch it.
You know there are thousands of developers who have created tens -- no hundreds -- no thousands -- of successful apps, you just don't think YOU can do it.
What if you knew all the steps to crafting a well designed, thoroughly tested app. An app that helps real people with their problems. An app with 5 star reviews, that you are proud to take out and show off to your friends, your family, your coworkers. That could be YOUR app in the App Store, before summer.
You've seen those crappy apps. The poorly designed, ugly, crashy things that are painful for people to use, and undoubtedly an embarrassment to the developer who created them. But that doesn't have to be your app.
And get that app out into their hands with our 10 week interactive course. Start with your audience. Master the steps to create that tight, usable, and well tested app. Then confidently launch that app to your audience, secure in the knowledge that your app will help them.
You will learn the six vital steps to take you from your idea (or audience) to your app in the App Store, with rave reviews.
Just bring your idea or audience, buy 6 Pack Apps, and you'll be experiencing the satisfaction of seeing your own app in the App Store in no time.
The 6 Pack Apps course will take you on a deep dive into the 6 vital steps from Idea to App Store, and I'll be with you the entire way.
We will walk through the steps together, with plenty of exercises and examples, to keep you motivated, and see the measurable progress of your app from step to step. Weekly live Q&A's will help you overcome any of the inevitable difficulties and challenges.
We'll have a private Slack group for the 6 Pack App creators to share their problems, successes and progress. We'll be critiquing each other's work, testing each other's applications, and cheering each other on when our apps start hitting the App Store.
...dabbling for weeks, months or even years on an app that never sees the light of day. Let's get that app launched this time. AND, everyone who is ready to submit an app to the App Store before the end of the 10 weeks will receive a FREE one year Indie license for RubyMotion. That's an EXTRA $199 value, right there.
Lori is a Ruby, Rails, and RubyMotion developer of many years experience. She has written an iPhone app (WIMBY - http://wimby.ca) in RubyMotion, a book based on her experiences with Core Data while creating WIMBY (Core Data in Motion - http://coredatainmotion.com), and has spoken at RubyMotion #inspect. She has also taught well-received Rails4iOS Developers, and RubyMotion for Rails Developers workshops at conferences around the world.
Or maybe... you're not sure if you can swing the lump sum payment. I get that, too. And we have you covered with an installment plan.
Remember. We don't succeed until YOU succeed, and have your app in the App Store ! If you don't get your app in the App Store, you can re-enrol in the NEXT 6 Pack Apps at no cost to you, GUARANTEED!